State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 2D Cartoon Games in Algeria Q3 2024 Performance

Discover the performance trends of the top 2D Cartoon Games in Algeria during Q3 2024, highlighting download and active user metrics from Sensor Tower.

Top 5 2D Cartoon Games in Algeria Q3 2024 Performance

During the third quarter of 2024, the top 2D Cartoon Games in Algeria showcased diverse performance trends according to Sensor Tower data. The unified platform data, combining both iOS and Android metrics, reveals intriguing insights into these popular games.

Offline Games - No Wifi Games, published by JindoBlu, saw a notable fluctuation in weekly downloads. Starting strong with 192.9K downloads in early July, the numbers gradually tapered off to 34K by the end of September. However, the game maintained a solid base of weekly active users, peaking at 431.4K in late July and stabilizing around 310.2K by the quarter's end.

2 3 4 Player Mini Games from Better World Games experienced consistent weekly downloads, initially recording 92.1K downloads, which peaked at 118K in late July before declining to 46K by September's conclusion. The game held a strong weekly active user base, reaching a high of 1M users in early August, though witnessing a gradual decrease to 779.9K by the end of the quarter.

Ludo Classic, developed by Sudhakar Kanakaraj, maintained relatively stable download numbers, with a slight peak of 54K in late July and closing the quarter at 40K. The active user count followed a similar pattern, peaking in mid-August with 355.1K users and gently declining to 320.5K by the end of September.

Stickman Party 234 MiniGames from PlayMax Game Studio showed varied download activity, with a peak of 59.4K in late July and a decrease to 34.6K by September's end. Despite this, the game successfully retained a robust active user base, starting at 401.7K in early July and closing at 377.7K.

Finally, My Talking Tom Friends by Outfit7 Limited demonstrated a dynamic trend in downloads, peaking at 78.4K in early July, dipping mid-quarter, and then recovering to 43.4K by September's end. The game's active user base showed resilience, fluctuating but maintaining numbers around 612.8K by the quarter's close. Weekly revenue remained minimal, peaking modestly at $4 in select weeks.

For more detailed insights and comprehensive data analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024